Friday, 4 March 2016

My first Zombie's


As I may have mentioned before I have absolutely no talent for painting miniatures. This maybe the only thing I am envious of in others. So I have purchased all my models via Ebay painted and based. Here are the zombies I first brought:
These were my second purchase to be used if I ever get to surviving over a year as they are less dressed

 The thing with buying 28mm miniatures they are not 28mm lol. The one on the right is 31mm and the one of the left is 34mm.


Wednesday, 2 March 2016

My first BATREP (Battle Report) introducing Karl Hunter

I decided to play my first 3 weeks following Z-Day slightly differently from the rules as far as I didn't start the game on a table edge, I started in the apartment above the the newsagents. Any zombies normally generated after your move onto the table I placed as in the rules but using my building as the centre of their random placement.




















I have started my character as a rep 3, I know this may make things a little harder but its more real to begin with I think.

The Hunter family lives on the edge of town in a top floor apartment over a newsagents. Opposite their building is an old church that has been there before the town arrived, next to an abandoned warehouse. Next to their building is a large building with two shops on the ground floor, a convenience store and a hardware store. There are 4 apartments above the shops, two on each floor. There are some older buildings and a farm along the top edge of the table to represent the first buildings before the town arrived.

All 3 Pef's have a rep of 5 for this encounter and as it's week one only one zombie can be generated at a time. So one zombie is placed 12" away from the Hunter's building. I will also highlight in blue after the narrative any rules and dice rolls.

Karl decides to go out with only his knife no gun. Normally he wouldn't go out carrying a knife to go and get some bits of shopping for the cupboard but with the wild stories flying around and the troubling news reports he felt a little better having it on him.

He walks to the convenient store and as he enters he notices that Mike the owner is acting a little wierd. As Mike turns round Karl has one thought as he stares into the eyes of his friend and thinks one one word Zombie. Karl is rooted to the spot as Mike advances towards him and reaches out to grab him. Karl try's to push Mike away but he's trying to pull him in close and bite him! Karl manages to push Mike off him and he stumbles to the ground and Mike decides to run back outside away from the horror that Mike has become. (I pass the Zed no Zed with 2d6 but rolled double three's. I knock down the zed in melee. Next turn I decide to run back outside).

As Karl runs back outside he spots a group of citizens. 2 guys and a gal, about 12 yards away. They shout a friendly greeting as the zombie that was Mike hurtles into the back of Karl. Karl keeps his footing and turns to face Mike. The 3 citizens just stand and stare as Karl stabs Mike through the head and the zombie drops to the floor. (The Pef is resolved as I move outside. Both myself and the citizens don't activate this turn but the Zed's do. I get charged by the zombie and manage a draw in combat dispite being charged to the rear. Both myself and the Zed's activate this turn but the citizens don't activate again. I kill the zombie this time in combat).

The citizens decide that 4 are better than 3 and decide to stick with Karl and enter the convenient store again. Karl still needs the bits for the cupboard and he finds the food items he's looking for and decides that he can help himself seens as there won't be anyone manning the store for a while. (As the meet and greet with the citizens went my way but I cannot recruit I decide that the citizens will work with Karl on this occasion. I search the store and find food)

Karl thinks it would be a good idea to pop next door hoping to grab a nice big axe from the Hardware store. As they enter the hardware store together. Once in the store they hear a low moan and wandering down the isle in front of them is what can only be called another Zombie and it looks just like the manager of the store Joe. The 3 citizen's yell out a challenge and charge into the zombie hoping to take it down. Unfortunately they are not skilled in combat and the zombie knocksdown two of them taking one out of the fight. Karl charges into combat and kills the zombie. (Both myself and citizens activate so we head next door and find a zombie. The citizens rolled higher than me so act first and charge into combat only to suffer heavy defeat. I follow and charge into combat and manage to kill the zombie)

The guy and the gal still standing decide its best to grab their friend and head to the nearest hospital and now knowing Joe is gone, Karl looks behind the counter and finds that Joe's shotgun is still there so he grabs it and makes his way home without incident. (I don't activate but the citizens do so I decide to send them on their way to help their out of the fight companion get to a hospital. I activate following turn and search the building finding a shotgun. I then decide to head home and I do so without any incidents).

The encounter was a success. I killed one zombie and managed to collect 2 resources. 1 food and 1 shotgun. I rolled for a rep increase and passed. Karl has obviously stepped up as killing the zombies improves his rep to 4.

Tuesday, 1 March 2016

More M.U.C.K builds

Here are the building's I've made leaving one side of the building missing leaving access to all floors easily during game play.

I place these around the edge of the gaming table where the missing walls don't show up and look odd in photo's, but using them makes the game run a bit more easily and smoothly.




This is one of my favourite builds as it takes up almost a whole 12" square. I use it as two shops and four apartments.

I plan to add some signage and things once I've built a few more buildings to give mnore detail and depth.



Rear view




                                                           







Smaller builds below
Got a little alleyway that can be added if needed

My builds from the M.U.C.K. collection


In this post I will be showing my builds using the M.U.C.K. collection from Carl Stoezel.

I like Stoezel's buildings as you can have a removable interior or leave a side off a building giving access to all floors.




This was my first build from the M.U.C.K. collection and my second build. So I have a certain fondness for it and I used this building as my base for my Hunter family.

For the first three weeks after Z day instead of playing ATZ by moving onto a board. I started in the Hunters apartment on the top floor. I felt it more realistic, after all its your game so make it what you want.

Batrep to follow......


The lift out interior is great but can be a little awkward sometimes. Remember to allow some space to the sides of your playing area for the interiors. 

I used less glue on my second build and it was a lot easier to put together less sticky and this time I did not burn my fingers.

Saturday, 27 February 2016

My first paper building


As I've said before I am useless at painting models. The first buildings I purchased were for 28mm scale miniatures and I bought them before I had any models.

Once I purchased some models they seem on the little side. Usuable but small. These cost me about £25 each so I decided that purchasing building models for 28mm gaming wasn't the way to go.

So after looking through a few blogs I stumbled across some blogs about paper buildings. They looked great. Wasn't that keen on the paper trees and few other props but on the whole the buildings looked awesome. Also reading the blogs mounting on foam core was better than using card.

So I searched the internet to find some plans and I found some great free buildings and then I stumbled across Carl Stoezel's buildings and the free sample building he gives away. The abandoned warehouse. The other free buildings I found didn't have internal decorations such as printed walls and floors but the warehouse from Carl did. It also came with very clear instructions  on how to build it.

The first Building I made was the free sample, the abandoned warehouse from Stoezel. I hadn't made any models for over 20 years and it looked fairly easy to construct until glueing together. I learn't a few lessons the hard way.
After building this I decided to purchase and use Stoezel's buildings. I have since purchased the M.U.C.K. collection of buidlings and built some so I can play the game.

From the pictures it looks great but as you look closer you can see the msitakes that I made and the cover up attempts. It doesn't affect game play. I have added walk ways to two sides of the building and plan to make a carpark to cover the other two sides. The sidewalks came from the M.U.C.K. pack.


A few pointers colour in all blue rabbit lines even if they are to be glued into a rabbit as they can still show and practice pratice pratice with a glue gun before using as less is so much more and I discovered that with all my glueing I over applied in every case even when I thought I was being sparse. The exception to this would be I definitely needed to use more spray adhesive as I had to go back and stick the corners back down on most pieces with crazy glue. Also when printing tick the box saying print actual size as my printer always starts with scale down oversized images. This makes the buildings slightly smaller. Doesn't affect gameplay and you may prfer the scaling down version size. But just a warning. Also set the printer setting brighter as the images are quite dark to start with.

My first building is not great but is definitely usable and the mistakes are barely noticeable on a gaming table, the pics speak for themselves I think.






The last pic has got a well known model Ray fighting 2 zombies to show the scale of the building.

Tuesday, 23 February 2016

About Me



I am a useless painter so I am a gamer for those of you out there that love the games but can't paint for sh*te.

So I will be posting some pics soon of my acquisitions and the buildings I have made. All my figures I have acquired via Ebay. Some terrain too, but I have entered the world of paper modelling for the buildings after downloading a free building from Carl Stoezel.

I am truly happy with the buildings from Carl although I have got into some sticky messes putting them together as not am I only a crappy model painter I am also a crappy model kit builder. They are not perfect and I have no plans of building interiors as I am all about the game play.

I will also be posting about my character as it tries to survive the zombie apocalypse.

Let the gaming and the posting commence